Researcher designing the part of a product nobody photographs.
Years of asking why before asking what it should look like. I work at the front of a project, where the problem is still the wrong shape, and stay on it until there is an interface you can put in front of someone.

Info
I’m Arnav Chakravarty, a UX researcher and communication designer based in Mumbai, India. Most of my time goes on the parts of the job that never make it into a portfolio shot: interviews, systems maps, and the long argument about what a product is actually for.
The work that follows from that tends to look quiet: fewer screens, clearer ones, and a reason behind each.
See the workServices
- 001
UX Research
Find out before you build.
Interviews, diary studies and systems mapping, turned into a problem worth solving, not a folder of quotes nobody opens again.
- 002
UX Design
Flows that survive real people.
Architecture, journeys and the awkward edges, so the thing still makes sense on the second use and the tenth, not only the first.
- 003
UI & Interaction
Detail where it earns attention.
A clear hierarchy, type that behaves, and motion that explains rather than decorates, built to hold up on a real screen in a real hand.
- 004
Design Systems
One set of decisions, reused.
Tokens, components and the written reasons behind them, so a team can move quickly without the product quietly drifting apart.
Currently
Mapping how people give consent they never read, and building a small set of tools to make what happens next visible.
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